There was, to my recollection, a vague sense of fatalism about the parallel tracks the two companies were taking, since it was clear early on that id’s approach, which needed much less player education and which ran on adrenaline rather than planning and immersion, was more likely to be commercially successful. We were trying something more difficult and nuanced, we still had a lot of respect for the simplicity and focus of games. We wanted to build game environments that reacted to player’s decisions, that behaved in natural ways, and where players had more verbs than simply “shoot.” DOOM was not an influence on System Shock. ![]() For the latest information, keep an eye on the System Shock Kickstarter page, where Nightdive Studios blogs frequently about work on the game.We approached games as immersive simulations. Later, it was delayed all the way into 2023, before being given its first firm release date.Īt this stage, it looks highly likely System Shock will release in May 2023 as now planned – although we’ll have to stay tuned for updates as development progresses. The System Shock remake slipped from its original launch window of 2018, then into 2020. Shortly after this showcase announcement, ‘scope creep’ reportedly set in, as ideas for the project ran wild. ‘This is a full-fledged reboot of a classic game into something new.’ ‘We felt that the amount of passion and resources that we are putting into this game elevated it beyond the expectations that someone would have for a remaster,’ Nightdive Studios CEO, Stephen Kick said of the game in 2016. Read: Humble launches video game bundle for Turkey and Syria earthquake aid While the project initially started as a remaster, Nightdive’s vision later evolved, to the point where it became closer to an ambitious reboot.
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